Alpha 2 - minor QoL changes and updates
Kinetic » Devlog
A new update with some QoL changes and response to feedback received via Discord.
Complete changelog:
feat(ui): crosshair rotates when changing loadouts feat(ui): crosshair and sound effect when damaging an enemy (hitmarker) feat(ui): tooltip system feat(ui): screen and sound effect when taking damage fix(player): aerial movement was sluggish fix(weapons): explosions don't proc multiple times anymore against targets with multiple hitboxes fix(vanguard): the detonate ability now resets the rocket launcher's cooldown properly fix(vanguard): the frontal shield now works again fix(player): weapons don't get clipped into the wall anymore change(ui): ability cooldowns are easier to see change(ui): ability buttons are now visible when configuring loadouts change(level): conveyor belts are now larger change(vanguard): the charge ability was massively modified/buffed - it's now omnidirectional and stops all player momentum while charging (including gravity lmao) change(ninja): grappling hook's cooldown increased when the hook misses asset(level): glass breaking sfx asset(ui): ability slot sfx asset(level): health pickup sfx asset(ui): hitmarker sfx asset(ui): damage taken sfx asset(ui): crosshair sprite
Files
Kinetic Alpha 2 Win.zip 28 MB
Nov 03, 2021
Kinetic Alpha 2 Linux.zip 42 MB
Nov 03, 2021
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Kinetic
Fast-paced low-poly movement shooter with customizable loadouts, set in a space station.
Status | In development |
Authors | MisterProject, ARandomProgrammer, Burandelei |
Genre | Shooter, Action |
Tags | 3D, Creative, Fast-Paced, First-Person, FPS, Low-poly, Sci-fi, Singleplayer |
Languages | German, English, Portuguese (Brazil) |
More posts
- Alpha 10 - Kick, revamped Tutorial, bugfixesMay 13, 2022
- Alpha 9 - Ammo system, Plasma Pulse, (more) aesthetic changesMar 22, 2022
- Alpha 8 - Katana, Deflect, Blast Collision, aesthetic changesMar 06, 2022
- Alpha 7 - boss battle modified, two new enemies, experimental loadout system, in...Feb 04, 2022
- 2021 Demo released!Dec 21, 2021
- Alpha 5 - our first boss battle, two new rooms, some new models and dynamic musi...Dec 10, 2021
- Alpha 4 - Laser Cannon and Payback abilities, OutlinesNov 26, 2021
- Alpha 3 - Style system, new rooms, Graviton abilityNov 15, 2021
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